2.5 KiB
2.5 KiB
Changelog
1.0.2 (current development)
UI Enhancements:
- New tab "World Controls"
- Relocated grid controls and auto reset to this tab
- Button to generate random walls with perlin noise
- Button to reset the environment with many randomly generated organisms
- Option to not clear walls on reset
- Option to pause on total extinction
- "Simulation controls" tab renamed to "Evolution Controls"
- Button to save/load Evolution Controls in a
.jsonfile - Button to randomize the organism in the editor window
- Can now use drag view tool while rendering is off
- Reorganized "About" tab and left panel, embedded explanation video
Simulation Enhancements:
- New evolution control
Extra Mover Reproduction Cost, which adds additional food cost for movers to reproduce - Combined
Movers can rotateandOffspring rotateevolution controls intoRotation enabled - Fully max out simulation speed when slider is all the way to the right
Bug Fixes:
- Armor is no longer ignored when checking for clear reproduction space
- Chart data is now properly loaded/discarded when paused
Thanks to contributors: @Chrispykins @M4YX0R
1.0.1 (12/4/2021)
UI Enhancements:
- Hotkeys/improved zoom controls: #47
Areset viewS/middle mouse buttonpanDdrop wallsFdrop foodGclick to killHheadless rendering toggleSpacebar/Jpause/play toggleZselect organismXedit organismCdrop organismVtoggle hudBdestroy all wallsQmin/max control panel
- Improved mutation probability controls: #43
- Ability to edit individual organism's mutability: #46
- Added clear button and improved reset warnings: #64
- Control Panel is minimized by default: #64
Simulation Enhancements:
- Default food prodcution probability increased from 4->5
Bug Fixes:
Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins
1.0.0
Initial release.