Files
lifeEngine/Changelog.md
2021-12-18 13:52:09 -06:00

2.0 KiB

Changelog

1.0.2 (current development)

UI Enhancements:

  • New tab for world controls
    • Relocated grid controls, auto reset to this tab
    • Button to generate random walls with perlin noise
    • Options for starting state, including simple producer and empty state
    • Option to not clear walls when resetting
    • Option to pause on total extinction
  • Combined Movers can rotate and Offspring rotate simulation controls into Rotation enabled
  • Can now drag view while rendering is off

Simulation Enhancements:

Bug Fixes:

  • Armor is no longer ignored when checking for clear reproduction space

Thanks to contributors:

1.0.1 (12/4/2021)

UI Enhancements:

  • Hotkeys/improved zoom controls: #47
    • A reset view
    • S/middle mouse button pan
    • D drop walls
    • F drop food
    • G click to kill
    • H headless rendering toggle
    • Spacebar/J pause/play toggle
    • Z select organism
    • X edit organism
    • C drop organism
    • V toggle hud
    • B destroy all walls
    • Q min/max control panel
  • Improved mutation probability controls: #43
  • Ability to edit individual organism's mutability: #46
  • Added clear button and improved reset warnings: #64
  • Control Panel is minimized by default: #64

Simulation Enhancements:

  • Default food prodcution probability increased from 4->5

Bug Fixes:

  • Fixed actual FPS display: #45
  • Fixed slow down/crash on very long runs: #63
  • Spelling Fix: #31

Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins

1.0.0

Initial release.