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lifeEngine/Changelog.md
2021-12-18 13:52:09 -06:00

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# Changelog
## 1.0.2 (current development)
### UI Enhancements:
- New tab for world controls
- Relocated grid controls, auto reset to this tab
- Button to generate random walls with perlin noise
- Options for starting state, including simple producer and empty state
- Option to not clear walls when resetting
- Option to pause on total extinction
- Combined `Movers can rotate` and `Offspring rotate` simulation controls into `Rotation enabled`
- Can now drag view while rendering is off
### Simulation Enhancements:
-
### Bug Fixes:
- Armor is no longer ignored when checking for clear reproduction space
Thanks to contributors:
## 1.0.1 (12/4/2021)
### UI Enhancements:
- Hotkeys/improved zoom controls: [#47](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/47)
- `A` reset view
- `S/middle mouse button` pan
- `D` drop walls
- `F` drop food
- `G` click to kill
- `H` headless rendering toggle
- `Spacebar/J` pause/play toggle
- `Z` select organism
- `X` edit organism
- `C` drop organism
- `V` toggle hud
- `B` destroy all walls
- `Q` min/max control panel
- Improved mutation probability controls: [#43](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/43)
- Ability to edit individual organism's mutability: [#46](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/46)
- Added clear button and improved reset warnings: [#64](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/64)
- Control Panel is minimized by default: [#64](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/64)
### Simulation Enhancements:
- Default food prodcution probability increased from 4->5
### Bug Fixes:
- Fixed actual FPS display: [#45](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/45)
- Fixed slow down/crash on very long runs: [#63](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/63)
- Spelling Fix: [#31](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/31)
Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins
## 1.0.0
Initial release.