beautification, title, reset hyperparams
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dist/bundle.js
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dist/bundle.js
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dist/css/style.css
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dist/css/style.css
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@@ -1,16 +1,11 @@
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body{
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background: black;
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background: #3a4b68;
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margin: 0;
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padding: 0;
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height: 100%;
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width: 100%;
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}
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canvas {
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/* display: block; */
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}
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* {
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margin: 0;
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padding: 0;
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@@ -30,7 +25,7 @@ canvas {
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width: 100%;
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bottom: 0;
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position: fixed;
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background-color: gray;
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background-color: #3a4b68;
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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/* grid-template-rows: repeat(2, 1fr); */
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@@ -40,11 +35,39 @@ canvas {
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margin: 5px;
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padding: 5px;
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border: 10px;
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border-color: black;
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background-color: lightgray;
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border-radius: 15px;
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background-color: #e1e3ec;
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grid-row: 1;
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}
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img {
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image-rendering: pixelated;
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width: 60%;
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border-radius: 10px;
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}
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button {
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border: none;
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color: black;
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background-color: #9099c2;
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border-radius: 8px;
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padding: 5px 5px;
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text-align: center;
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text-decoration: none;
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display: inline-block;
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font-size: 16px;
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}
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button:hover{
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background-color: #81d2c7;
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}
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.icon-links {
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font-size: 35px;
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position: fixed;
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bottom: 10px;
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right: 20px;
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}
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#speed-controller {
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grid-column: 1;
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}
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@@ -59,19 +82,20 @@ canvas {
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.tabnav {
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overflow: hidden;
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background-color: #333;
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background-color: #416788;
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border-radius: 15px;
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}
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.tabnav p {
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float: left;
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color: #f2f2f2;
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color: white;
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text-align: center;
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padding: 14px 16px;
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text-decoration: none;
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font-size: 17px;
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font-size: 18px;
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user-select: none;
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}
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.tabnav p:hover {
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background-color: rgb(121, 121, 121);
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background-color: #81d2c7;
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color: black;
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}
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@@ -82,7 +106,7 @@ canvas {
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padding: 10px
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}
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.tab#editor {
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.tab#about {
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display: grid;
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}
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@@ -103,8 +127,6 @@ canvas {
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display: flex;
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}
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.edit-mode-btn {
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/* border-color: gray; */
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background-color: white;
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width: 30px;
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height: 30px;
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}
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@@ -115,12 +137,18 @@ canvas {
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#editor-env {
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height: 195px;
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width: 195px;
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/* padding: 10px; */
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/* float: left; */
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}
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#cell-selections {
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display: none;
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}
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#cell-legend {
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display: flex;
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width: max-content;
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padding: 10px;
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align-items: center;
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background-color: #121D29;
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border-radius: 10px;
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}
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.cell-type {
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width: 30px;
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height: 30px;
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@@ -129,12 +157,14 @@ canvas {
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margin: 1px;
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}
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.cell-legend-type {
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width: 30px;
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height: 30px;
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border: solid black;
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border-width: 2px;
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width: 50px;
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height: 50px;
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margin: 1px;
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}
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.cell-legend-hover {
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border-color: black;
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border: 5px;
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}
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#mouth{
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background-color: orange;
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}
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@@ -150,6 +180,12 @@ canvas {
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#armor{
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background-color: purple;
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}
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#food{
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background-color: green;
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}
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#wall{
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background-color: gray;
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}
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#editor-mode-cont{
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padding-top: 20px;
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}
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}
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72
dist/html/index.html
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dist/html/index.html
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@@ -20,18 +20,17 @@
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<button id='pause-button'><i class="fa fa-pause"></i></button>
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<p id='fps'>Target FPS: 60</p>
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<p id='fps-actual'></p>
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<br>
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<button id='reset-env'>Reset Environment</button>
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<label for="auto-reset">Auto Reset</label>
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<input type="checkbox" id="auto-reset" checked>
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<br>
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<p id='reset-count'>Auto reset count: </p>
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<h2>Grid Size</h2>
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<br>
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<h3>Grid Size</h3>
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<label for="cell-size">Cell Size:</label>
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<input type="number" id="cell-size" min="1" max="100" value=5 step="1">
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<input type="number" id="cell-size" min="1" max="100" value=3 step="1">
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<label for="fill-window">Fill Window</label>
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<input type="checkbox" id="fill-window" checked>
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<br>
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<div class='col-row-input'>
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<label for="col-input">Columns:</label>
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<input type="number" id="col-input" min="1" value=100 step="1">
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@@ -41,6 +40,10 @@
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</div>
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<br>
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<button id='resize'>Resize and Reset</button>
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<div class='icon-links'>
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<a href="https://github.com/MaxRobinsonTheGreat/EvolutionSimulatorV2"><i class="fa fa-github"></i></a>
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<a href="https://twitter.com/max_romana"><i class="fa fa-twitter"></i></a>
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</div>
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</div>
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<div id='tab-container' class='control-set'>
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@@ -48,26 +51,32 @@
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<div class="tabnav">
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<p class='tabnav-item' id='about'>About</p>
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<p class='tabnav-item' id='editor'>Editor</p>
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<p class='tabnav-item' id='hyperparameters'>Hyperparameters</p>
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<p class='tabnav-item' id='hyperparameters'>Rule Tuning</p>
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<p class='tabnav-item' id='stats'>Stats</p>
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</div>
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<div id='about' class='tab'>
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<div class='left-half'>
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<h2>Welcome to the Life Engine</h2>
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<p>The Life Engine simulates an evolving ecosystem and organisms that are made of cells. Different colored cells do different things.</p>
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<!-- <div id='cell-selections'>
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<img src="../img/title.png" alt="Life Engine">
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<p>The Life Engine is a virtual ecosystem that allows organisms to grow, spread, and compete.</p>
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<p>Each organism is made up by a structure of cells, which provide different benefits based on their color.</p>
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</div>
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<div class='right-half'>
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<h4>Cell Types</h4>
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<div id='cell-legend'>
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<div class='cell-legend-type' id='mouth' title="Mouth: Eats adjacent food."></div>
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<div class='cell-legend-type' id='producer' title="Producer: Produces adjacent food."></div>
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<div class='cell-legend-type' id='mover' title="Mover: Allows for movement and rotation."></div>
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<div class='cell-legend-type' id='killer' title="Killer: Harms oranisms in adjacent cells."></div>
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<div class='cell-legend-type' id='armor' title="Armor: Negates affects of killer cell."></div>
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<div class='cell-legend-type' id='food' title="Food: Not part of an organism. Once an organism has eaten enough food, it will reproduce."></div>
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<div class='cell-legend-type' id='wall' title="Wall: Not part of an organism. BLocks movement and reproduction."></div>
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</div> -->
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</div>
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<div class='right-half'>
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<p></p>
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<div class='cell-legend-type' id='wall' title="Wall: Not part of an organism. Blocks movement and reproduction."></div>
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</div>
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<br>
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<p>Hover over each color to learn what it does. For a more in depth explanation of the simulation, view the
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<a href="https://github.com/MaxRobinsonTheGreat/EvolutionSimulatorV2/blob/master/README.md">readme</a>.
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</p>
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</div>
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</div>
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@@ -75,9 +84,9 @@
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<div class='left-half'>
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<h2>Editor</h2>
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<button class="edit-mode-btn" id="wall" title="Drop/Remove Wall"><i class="fa fa-square"></i></button>
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<button class="edit-mode-btn" id="food" title="Drop/Remove Food"><i class="fa fa-cutlery"></i></button>
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<button class="edit-mode-btn" id="kill" title="Click to kill"><i class="fa fa-bolt"></i></button>
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<button class="edit-mode-btn" id="wall-drop" title="Drop/Remove Wall"><i class="fa fa-square"></i></button>
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<button class="edit-mode-btn" id="food-drop" title="Drop/Remove Food"><i class="fa fa-cutlery"></i></button>
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<button class="edit-mode-btn" id="click-kill" title="Click to kill"><i class="fa fa-bolt"></i></button>
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<br><br/>
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<button id="clear-walls" title="Clear All Walls"><i class="fa fa-window-close"></i></button>
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@@ -103,49 +112,50 @@
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</div>
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<div id='hyperparameters' class='tab'>
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<div class='left-half'>
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<h2>Hyperparameters</h2>
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<h2>Rule Tuning</h2>
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<h4>Food Production vs Lifespan</h4>
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<label for="food-prod-prob">Probability of producing food:</label>
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<label for="food-prod-prob" title='The probability that a producer cell will produce food each tick.'>Probability of producing food:</label>
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<input type="number" id="food-prod-prob" min=".001" max="100" value=4 step="1">
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<br>
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<label for="lifespan-multiplier">Lifespan multiplier:</label>
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<label for="lifespan-multiplier" title='An organism lives for this many ticks per cell in its body.'>Lifespan multiplier:</label>
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<input type="number" id="lifespan-multiplier" min="1" max="10000" value=100 step="1">
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<br>
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<label for="fixed-ratio">Use fixed ratio</label>
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<label for="fixed-ratio" title='When on, the food production probability and lifespan multiplier obey a fixed ratio.'>Use fixed ratio</label>
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<input type="checkbox" id="fixed-ratio" checked>
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<h4>Organism Rotation</h4>
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<label for="mover-rot">Movers can rotate</label>
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<label for="mover-rot" title='Movers rotate randomly when they change directions.'>Movers can rotate</label>
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<input type="checkbox" id="mover-rot" checked>
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<br>
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<label for="offspring-rot">Offspring rotate</label>
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<label for="offspring-rot" title='Offspring will randomly rotate'>Offspring rotate</label>
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<input type="checkbox" id="offspring-rot" checked>
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<br>
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<h4>Killer Cell Effects</h4>
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<label for="insta-kill">One touch kill</label>
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<label for="insta-kill" title='When on, killer cells immediatly kill organisms they touch. When off, organisms have as much health as they have cells and only take 1 damage from killer cells.'>One touch kill</label>
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<input type="checkbox" id="insta-kill">
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</div>
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<div class='right-half'>
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<br><br/>
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<h4>Mutation Rate</h4>
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<label for="evolved-mutation">Use evolved mutation rate</label>
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<label for="evolved-mutation" title='When on, each organism has its own mutation rate that can increase or decrease. When off, all organisms have the same mutation rate.'>Use evolved mutation rate</label>
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<input type="checkbox" id="evolved-mutation" checked> </br>
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<label class="global-mutation-in" for="global-mutation">Global mutation rate: </label>
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<input class="global-mutation-in" type="number" id="global-mutation" min="1" max="100" value=5 step="1">
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<h4>Mutation Type Probabilities</h4>
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<label for="add-prob">Add Cell:</label>
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<h4 title='When an organism mutates, it can choose from one of the following mutation types.'>Mutation Type Probabilities</h4>
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<label for="add-prob" title='A new cell will stem from an existing one'>Add Cell:</label>
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<input class="mut-prob" type="number" id="add-prob" min="0" max="100" value=33>
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<label for="change-prob">Change Cell:</label>
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<label for="change-prob" title='A currently existing cell will change its color.'>Change Cell:</label>
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<input class="mut-prob" type="number" id="change-prob" min="0" max="100" value=33>
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<label for="remove-prob">Remove Cell:</label>
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<label for="remove-prob" title='An existing cell will be removed.'>Remove Cell:</label>
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<input class="mut-prob" type="number" id="remove-prob" min="0" max="100" value=33>
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<br/>
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<label for="movers-produce">Movers can produce food</label>
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<label for="movers-produce" title='When on, movers can produce food from producer cells. When off, producer cells are disabled on mover organisms.'>Movers can produce food</label>
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<input type="checkbox" id="movers-produce">
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<br/>
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<label for="food-blocks">Food blocks reproduction</label>
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<label for="food-blocks" title='When on, reproduction will fail if offspring intersect with food. When off, offspring will remove blocking food.'>Food blocks reproduction</label>
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<input type="checkbox" id="food-blocks" checked>
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<br>
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<button id='reset-rules'>Reset all rules</button>
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</div>
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</div>
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<div id='stats' class='tab'>
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BIN
dist/img/title.png
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dist/img/title.png
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After Width: | Height: | Size: 560 B |
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