Fixed zoomout
This commit is contained in:
2
dist/js/bundle.js
vendored
2
dist/js/bundle.js
vendored
File diff suppressed because one or more lines are too long
@@ -3,7 +3,6 @@ const Organism = require('../Organism/Organism');
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const Modes = require("./ControlModes");
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const CellStates = require("../Organism/Cell/CellStates");
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const Neighbors = require("../Grid/Neighbors");
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const Cell = require("../Organism/Cell/GridCell");
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class EnvironmentController extends CanvasController{
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constructor(env, canvas) {
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@@ -21,24 +20,32 @@ class EnvironmentController extends CanvasController{
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el.onwheel = function zoom(event) {
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event.preventDefault();
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var sign = -1*Math.sign(event.deltaY);
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var sign = -Math.sign(event.deltaY);
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var cur_top = parseInt($('#env-canvas').css('top'));
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var cur_left = parseInt($('#env-canvas').css('left'));
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var diff_x = ((-cur_left/this.scale+this.canvas.width/2) - this.mouse_x)*this.scale/2*sign;
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var diff_y = ((-cur_top/this.scale+this.canvas.height/2) - this.mouse_y)*this.scale/2*sign;
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$('#env-canvas').css('top', (cur_top+diff_y)+'px');
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$('#env-canvas').css('left', (cur_left+diff_x)+'px');
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// Restrict scale
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scale = Math.max(0.5, this.scale+(sign*zoom_speed));
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if (scale != 0.5) {
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var cur_top = parseInt($('#env-canvas').css('top'));
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var cur_left = parseInt($('#env-canvas').css('left'));
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if (sign == 1) {
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// If we're zooming in, zoom towards wherever the mouse is
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var diff_x = ((this.canvas.width/2-cur_left/this.scale) - this.mouse_x)*this.scale/1.5;
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var diff_y = ((this.canvas.height/2-cur_top/this.scale) - this.mouse_y)*this.scale/1.5;
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}
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else {
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// If we're zooming out, zoom out towards the center
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var diff_x = -cur_left/scale;
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var diff_y = -cur_top/scale;
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}
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$('#env-canvas').css('top', (cur_top+diff_y)+'px');
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$('#env-canvas').css('left', (cur_left+diff_x)+'px');
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}
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// Apply scale transform
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el.style.transform = `scale(${scale})`;
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this.scale = scale;
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}.bind(this);
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}
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@@ -56,8 +63,6 @@ class EnvironmentController extends CanvasController{
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mouseMove() {
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this.performModeAction();
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var cur_top = parseInt($('#env-canvas').css('top'))/this.scale;
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var cur_left = parseInt($('#env-canvas').css('left'))/this.scale;
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}
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mouseDown() {
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