Update Changelog.md
This commit is contained in:
10
Changelog.md
10
Changelog.md
@@ -3,14 +3,20 @@
|
|||||||
## 1.0.2 (current development)
|
## 1.0.2 (current development)
|
||||||
|
|
||||||
### UI Enhancements:
|
### UI Enhancements:
|
||||||
- Button to generate random walls with perlin noise generator
|
- New tab for world controls
|
||||||
|
- Relocated grid controls, auto reset to this tab
|
||||||
|
- Button to generate random walls with perlin noise
|
||||||
|
- Options for starting state, including simple producer and empty state
|
||||||
|
- Option to not clear walls when resetting
|
||||||
|
- Option to pause on total extinction
|
||||||
|
- Combined `Movers can rotate` and `Offspring rotate` simulation controls into `Rotation enabled`
|
||||||
- Can now drag view while rendering is off
|
- Can now drag view while rendering is off
|
||||||
|
|
||||||
### Simulation Enhancements:
|
### Simulation Enhancements:
|
||||||
|
-
|
||||||
|
|
||||||
### Bug Fixes:
|
### Bug Fixes:
|
||||||
- Armor is no longer ignored when checking for clear reproduction space
|
- Armor is no longer ignored when checking for clear reproduction space
|
||||||
-
|
|
||||||
|
|
||||||
|
|
||||||
Thanks to contributors:
|
Thanks to contributors:
|
||||||
|
|||||||
Reference in New Issue
Block a user