# Changelog ## 1.0.2 (current development) ### UI Enhancements: ### Simulation Enhancements: ### Bug Fixes: - Armor is no longer ignored when checking for clear reproduction space - Thanks to contributors: ## 1.0.1 (12/4/2021) ### UI Enhancements: - Hotkeys/improved zoom controls: [#47](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/47) - `A` reset view - `S/middle mouse button` pan - `D` drop walls - `F` drop food - `G` click to kill - `H` headless rendering toggle - `Spacebar/J` pause/play toggle - `Z` select organism - `X` edit organism - `C` drop organism - `V` toggle hud - `B` destroy all walls - `Q` min/max control panel - Improved mutation probability controls: [#43](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/43) - Ability to edit individual organism's mutability: [#46](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/46) - Added clear button and improved reset warnings: [#64](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/64) - Control Panel is minimized by default: [#64](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/64) ### Simulation Enhancements: - Default food prodcution probability increased from 4->5 ### Bug Fixes: - Fixed actual FPS display: [#45](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/45) - Fixed slow down/crash on very long runs: [#63](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/63) - Spelling Fix: [#31](https://github.com/MaxRobinsonTheGreat/LifeEngine/pull/31) Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins ## 1.0.0 Initial release.