control tabs, organism editor, code refactor
This commit is contained in:
93
src/Organism/Cell/Cell.js
Normal file
93
src/Organism/Cell/Cell.js
Normal file
@@ -0,0 +1,93 @@
|
||||
const CellTypes = require("./CellTypes");
|
||||
const Hyperparams = require("../../Hyperparameters");
|
||||
|
||||
// A cell exists in a grid system.
|
||||
class Cell{
|
||||
constructor(type, col, row, x, y){
|
||||
this.owner = null;
|
||||
this.setType(type);
|
||||
this.col = col;
|
||||
this.row = row;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
setType(type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
performFunction(env) {
|
||||
switch(this.type){
|
||||
case CellTypes.mouth:
|
||||
eatFood(this, env);
|
||||
break;
|
||||
case CellTypes.producer:
|
||||
growFood(this, env);
|
||||
break;
|
||||
case CellTypes.killer:
|
||||
killNeighbors(this, env);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
getColor() {
|
||||
return CellTypes.colors[this.type];
|
||||
}
|
||||
|
||||
isLiving() {
|
||||
return this.type != CellTypes.empty &&
|
||||
this.type != CellTypes.food &&
|
||||
this.type != CellTypes.wall;
|
||||
}
|
||||
}
|
||||
|
||||
function eatFood(self, env){
|
||||
for (var loc of Hyperparams.edibleNeighbors){
|
||||
var cell = env.grid_map.cellAt(self.col+loc[0], self.row+loc[1]);
|
||||
eatNeighborFood(self, cell, env);
|
||||
}
|
||||
}
|
||||
|
||||
function eatNeighborFood(self, n_cell, env){
|
||||
if (n_cell == null)
|
||||
return;
|
||||
if (n_cell.type == CellTypes.food){
|
||||
env.changeCell(n_cell.col, n_cell.row, CellTypes.empty, null);
|
||||
self.owner.food_collected++;
|
||||
}
|
||||
}
|
||||
|
||||
function growFood(self, env){
|
||||
if (self.owner.is_mover)
|
||||
return;
|
||||
var prob = Hyperparams.foodProdProb;
|
||||
if (Math.random() * 100 <= prob){
|
||||
var loc = Hyperparams.growableNeighbors[Math.floor(Math.random() * Hyperparams.growableNeighbors.length)]
|
||||
var c=loc[0];
|
||||
var r=loc[1];
|
||||
var cell = env.grid_map.cellAt(self.col+c, self.row+r);
|
||||
if (cell != null && cell.type == CellTypes.empty){
|
||||
env.changeCell(self.col+c, self.row+r, CellTypes.food, null);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function killNeighbors(self, env) {
|
||||
for (var loc of Hyperparams.killableNeighbors){
|
||||
var cell = env.grid_map.cellAt(self.col+loc[0], self.row+loc[1]);
|
||||
killNeighbor(self, cell);
|
||||
}
|
||||
}
|
||||
|
||||
function killNeighbor(self, n_cell) {
|
||||
if(n_cell == null || n_cell.owner == null || self.owner == null || n_cell.owner == self.owner || !n_cell.owner.living || n_cell.type == CellTypes.armor)
|
||||
return;
|
||||
var is_hit = n_cell.type == CellTypes.killer; // has to be calculated before death
|
||||
n_cell.owner.harm();
|
||||
if (is_hit){
|
||||
self.owner.harm();
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = Cell;
|
||||
16
src/Organism/Cell/CellTypes.js
Normal file
16
src/Organism/Cell/CellTypes.js
Normal file
@@ -0,0 +1,16 @@
|
||||
const CellTypes = {
|
||||
empty: 0,
|
||||
food: 1,
|
||||
wall: 2,
|
||||
mouth: 3,
|
||||
producer: 4,
|
||||
mover: 5,
|
||||
killer: 6,
|
||||
armor: 7,
|
||||
colors: ['#121D29', 'green', 'gray', 'orange', 'white', '#3493eb', 'red', 'purple'],
|
||||
getRandomLivingType: function() {
|
||||
return Math.floor(Math.random() * 5) + 3;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = CellTypes;
|
||||
40
src/Organism/Cell/LocalCell.js
Normal file
40
src/Organism/Cell/LocalCell.js
Normal file
@@ -0,0 +1,40 @@
|
||||
const CellTypes = require("./CellTypes");
|
||||
const Directions = require("../Directions");
|
||||
const Hyperparams = require("../../Hyperparameters");
|
||||
|
||||
// A local cell is a lightweight container for a cell in an organism. It does not directly exist in the grid
|
||||
class LocalCell{
|
||||
constructor(type, loc_col, loc_row){
|
||||
this.type = type;
|
||||
this.loc_col = loc_col;
|
||||
this.loc_row = loc_row;
|
||||
}
|
||||
|
||||
rotatedCol(dir){
|
||||
switch(dir){
|
||||
case Directions.up:
|
||||
return this.loc_col;
|
||||
case Directions.down:
|
||||
return this.loc_col * -1;
|
||||
case Directions.left:
|
||||
return this.loc_row;
|
||||
case Directions.right:
|
||||
return this.loc_row * -1;
|
||||
}
|
||||
}
|
||||
|
||||
rotatedRow(dir){
|
||||
switch(dir){
|
||||
case Directions.up:
|
||||
return this.loc_row;
|
||||
case Directions.down:
|
||||
return this.loc_row * -1;
|
||||
case Directions.left:
|
||||
return this.loc_col * -1;
|
||||
case Directions.right:
|
||||
return this.loc_col;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = LocalCell;
|
||||
Reference in New Issue
Block a user