world config + improved wall clearing
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@@ -4,7 +4,7 @@ const Modes = require("./ControlModes");
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const CellStates = require("../Organism/Cell/CellStates");
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const Neighbors = require("../Grid/Neighbors");
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const FossilRecord = require("../Stats/FossilRecord");
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const Hyperparams = require("../Hyperparameters");
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const WorldConfig = require("../WorldConfig");
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const Perlin = require("../Utils/Perlin");
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class EnvironmentController extends CanvasController{
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@@ -98,7 +98,7 @@ class EnvironmentController extends CanvasController{
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}
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performModeAction() {
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if (Hyperparams.headless && this.mode != Modes.Drag)
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if (WorldConfig.headless && this.mode != Modes.Drag)
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return;
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var mode = this.mode;
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var right_click = this.right_click;
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