diff --git a/Changelog.md b/Changelog.md
index 758168d..b8036e9 100644
--- a/Changelog.md
+++ b/Changelog.md
@@ -1,5 +1,32 @@
# Changelog
+## 1.0.2 (12/21/2021)
+
+### UI Enhancements:
+- New tab "World Controls"
+ - Relocated grid controls and auto reset to this tab
+ - Button to generate random walls with perlin noise
+ - Button to reset the environment with many randomly generated organisms
+ - Option to not clear walls on reset
+ - Option to pause on total extinction
+- "Simulation controls" tab renamed to "Evolution Controls"
+- Button to save/load Evolution Controls in a `.json` file
+- Button to randomize the organism in the editor window
+- Can now use drag view tool while rendering is off
+- Reorganized "About" tab and left panel, embedded explanation video
+
+### Simulation Enhancements:
+- New evolution control `Extra Mover Reproduction Cost`, which adds additional food cost for movers to reproduce
+- Combined `Movers can rotate` and `Offspring rotate` evolution controls into `Rotation enabled`
+- Fully max out simulation speed when slider is all the way to the right
+
+### Bug Fixes:
+- Armor is no longer ignored when checking for clear reproduction space
+- Chart data is now properly loaded/discarded when paused
+
+
+Thanks to contributors: @Chrispykins @M4YX0R
+
## 1.0.1 (12/4/2021)
### UI Enhancements:
diff --git a/dist/css/style.css b/dist/css/style.css
index 3b15873..5c7d20c 100644
--- a/dist/css/style.css
+++ b/dist/css/style.css
@@ -57,11 +57,15 @@ body{
img {
image-rendering: -moz-crisp-edges;
- image-rendering: -webkit-crisp-edges;
- image-rendering: pixelated;
- image-rendering: crisp-edges;
- width: 60%;
+ image-rendering: -webkit-crisp-edges;
+ image-rendering: pixelated;
+ image-rendering: crisp-edges;
+ object-fit: cover;
+ width: 85%;
+ max-width: 500px;
+ max-height: 40%;
border-radius: 10px;
+ overflow: hidden;
}
button {
@@ -75,6 +79,7 @@ button {
display: inline-block;
font-size: 16px;
min-width: 30px;
+ margin: 2px;
}
button:hover{
background-color: #81d2c7;
@@ -133,6 +138,10 @@ button:active{
background-color: #81d2c7;
color: black;
}
+.open-tab {
+ background-color: #66a39b;
+ color: black;
+}
.tab {
grid-template-columns: repeat(2, 1fr);
@@ -255,4 +264,19 @@ button:active{
}
#maximize-hot-control {
right: 10px;
+}
+
+.grid-size-in {
+ width: 75px;
+}
+
+#video {
+ height: 200px;
+ margin: auto;
+ margin-bottom: 0;
+ padding-bottom: 0;
+}
+
+#reset-with-editor-org{
+ margin-top: 5px;
}
\ No newline at end of file
diff --git a/dist/index.html b/dist/index.html
index 99fba39..d2fe274 100644
--- a/dist/index.html
+++ b/dist/index.html
@@ -24,56 +24,34 @@
-
-
Simulation Speed
+
+
Simulation Speed
Target FPS: 60
-
-
-
-
-
-
Auto reset count:
-
Grid Size
-
-
-
-
-
-
-
-
-
-
-
-
+
-
About
+
About
Editor
-
Simulation Controls
-
Stats
-
Challenges
+
World Controls
+
Evolution Controls
+
Statistics
-
-
The Life Engine is a virtual ecosystem that allows organisms to grow, spread, and compete.
-
Each organism is made up by a structure of cells, which provide different benefits based on their color.
-
-
-
-
Cell Types
+
The Life Engine
+
The Life Engine is a virtual ecosystem that allows organisms to reproduce, compete, and evolve.
+
Each organism is made up of different colored cells. Hover over each color to learn what it does.
@@ -83,14 +61,13 @@
-
-
-
Hover over each color to learn what it does. For a more in depth explanation of the simulation, view the
- readme and you can explore the source code.
-
+
+
+
+
-
+
@@ -118,6 +95,8 @@
+
+
@@ -147,7 +126,7 @@
-
+
Brain
@@ -172,23 +151,55 @@
Move Away From: killer
-
+
+
+
+
+
+
+
Grid Size
+
+
+
+
+
+
+
+
+
+
+
+
Reset Options
+
+
+
Auto reset count:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
Simulation Controls
+
Evolution Controls
-
-
-
-
-
+
+
@@ -198,6 +209,9 @@
+
+
+
@@ -221,7 +235,10 @@
-
+
+
+
+
@@ -246,22 +263,6 @@
-
-
-
Challenges
-
-
-
-
-
-
-
-
-
Select a Challenge
-
-
Challenge yourself to create interesting ecosystems and organisms. There is no formal way to win or lose, its just for fun!
-
-
diff --git a/src/Controllers/ControlModes.js b/src/Controllers/ControlModes.js
index 882e500..3213e4e 100644
--- a/src/Controllers/ControlModes.js
+++ b/src/Controllers/ControlModes.js
@@ -6,7 +6,7 @@ const Modes = {
Select: 4,
Edit: 5,
Clone: 6,
- Drag: 7
+ Drag: 7,
}
module.exports = Modes;
\ No newline at end of file
diff --git a/src/Controllers/ControlPanel.js b/src/Controllers/ControlPanel.js
index 5396a9e..f57b94b 100644
--- a/src/Controllers/ControlPanel.js
+++ b/src/Controllers/ControlPanel.js
@@ -1,6 +1,8 @@
const Hyperparams = require("../Hyperparameters");
const Modes = require("./ControlModes");
const StatsPanel = require("../Stats/StatsPanel");
+const RandomOrganismGenerator = require("../Organism/RandomOrganismGenerator")
+const WorldConfig = require("../WorldConfig");
class ControlPanel {
constructor(engine) {
@@ -8,11 +10,10 @@ class ControlPanel {
this.defineMinMaxControls();
this.defineHotkeys();
this.defineEngineSpeedControls();
- this.defineGridSizeControls();
this.defineTabNavigation();
this.defineHyperparameterControls();
+ this.defineWorldControls();
this.defineModeControls();
- this.defineChallenges();
this.fps = engine.fps;
this.organism_record=0;
this.env_controller = this.engine.env.controller;
@@ -114,38 +115,57 @@ class ControlPanel {
defineEngineSpeedControls(){
this.slider = document.getElementById("slider");
this.slider.oninput = function() {
- this.fps = this.slider.value
+ const max_fps = 300;
+ this.fps = this.slider.value;
+ if (this.fps>=max_fps) this.fps = 1000;
if (this.engine.running) {
this.changeEngineSpeed(this.fps);
}
- $('#fps').text("Target FPS: "+this.fps);
+ let text = this.fps >= max_fps ? 'MAX' : this.fps;
+ $('#fps').text("Target FPS: "+text);
}.bind(this);
+
$('.pause-button').click(function() {
- $('.pause-button').find("i").toggleClass("fa fa-pause");
- $('.pause-button').find("i").toggleClass("fa fa-play");
- this.paused = !this.paused;
- if (this.engine.running) {
- this.engine.stop();
- }
- else if (!this.engine.running){
- this.engine.start(this.fps);
- }
+ // toggle pause
+ this.setPaused(this.engine.running);
}.bind(this));
+
$('.headless').click(function() {
$('.headless').find("i").toggleClass("fa fa-eye");
$('.headless').find("i").toggleClass("fa fa-eye-slash");
- if (Hyperparams.headless){
+ if (WorldConfig.headless){
$('#headless-notification').css('display', 'none');
this.engine.env.renderFull();
}
else {
$('#headless-notification').css('display', 'block');
}
- Hyperparams.headless = !Hyperparams.headless;
+ WorldConfig.headless = !WorldConfig.headless;
}.bind(this));
}
- defineGridSizeControls() {
+ defineTabNavigation() {
+ this.tab_id = 'about';
+ var self = this;
+ $('.tabnav-item').click(function() {
+ $('.tab').css('display', 'none');
+ var tab = '#'+this.id+'.tab';
+ $(tab).css('display', 'grid');
+ $('.tabnav-item').removeClass('open-tab')
+ $('#'+this.id+'.tabnav-item').addClass('open-tab');
+ self.engine.organism_editor.is_active = (this.id == 'editor');
+ self.stats_panel.stopAutoRender();
+ if (this.id === 'stats') {
+ self.stats_panel.startAutoRender();
+ }
+ else if (this.id === 'editor') {
+ self.editor_controller.refreshDetailsPanel();
+ }
+ self.tab_id = this.id;
+ });
+ }
+
+ defineWorldControls() {
$('#fill-window').change(function() {
if (this.checked)
$('.col-row-input').css('display' ,'none');
@@ -168,24 +188,23 @@ class ControlPanel {
this.stats_panel.reset();
}.bind(this));
- }
- defineTabNavigation() {
- this.tab_id = 'about';
- var self = this;
- $('.tabnav-item').click(function() {
- $('.tab').css('display', 'none');
- var tab = '#'+this.id+'.tab';
- $(tab).css('display', 'grid');
- self.engine.organism_editor.is_active = (this.id == 'editor');
- self.stats_panel.stopAutoRender();
- if (this.id === 'stats') {
- self.stats_panel.startAutoRender();
- }
- else if (this.id === 'editor') {
- self.editor_controller.refreshDetailsPanel();
- }
- self.tab_id = this.id;
+ $('#auto-reset').change(function() {
+ WorldConfig.auto_reset = this.checked;
+ });
+ $('#auto-pause').change(function() {
+ WorldConfig.auto_pause = this.checked;
+ });
+ $('#clear-walls-reset').change(function() {
+ WorldConfig.clear_walls_on_reset = this.checked;
+ });
+ $('#reset-with-editor-org').click( () => {
+ let env = this.engine.env;
+ if (!env.reset(true, false)) return;
+ let center = env.grid_map.getCenter();
+ let org = this.editor_controller.env.getCopyOfOrg();
+ this.env_controller.add_new_species = true;
+ this.env_controller.dropOrganism(org, center[0], center[1])
});
}
@@ -197,11 +216,8 @@ class ControlPanel {
Hyperparams.lifespanMultiplier = $('#lifespan-multiplier').val();
}.bind(this));
- $('#mover-rot').change(function() {
- Hyperparams.moversCanRotate = this.checked;
- });
- $('#offspring-rot').change(function() {
- Hyperparams.offspringRotate = this.checked;
+ $('#rot-enabled').change(function() {
+ Hyperparams.rotationEnabled = this.checked;
});
$('#insta-kill').change(function() {
Hyperparams.instaKill = this.checked;
@@ -212,6 +228,9 @@ class ControlPanel {
$('#food-drop-rate').change(function() {
Hyperparams.foodDropProb = $('#food-drop-rate').val();
});
+ $('#extra-mover-cost').change(function() {
+ Hyperparams.extraMoverFoodCost = parseInt($('#extra-mover-cost').val());
+ });
$('#evolved-mutation').change( function() {
if (this.checked) {
@@ -252,14 +271,40 @@ class ControlPanel {
$('#reset-rules').click(() => {
this.setHyperparamDefaults();
});
+ $('#save-controls').click(() => {
+ let data = "data:text/json;charset=utf-8," + encodeURIComponent(JSON.stringify(Hyperparams));
+ let downloadEl = document.getElementById('download-el');
+ downloadEl.setAttribute("href", data);
+ downloadEl.setAttribute("download", "controls.json");
+ downloadEl.click();
+ });
+ $('#load-controls').click(() => {
+ $('#upload-el').click();
+ });
+ $('#upload-el').change((e)=>{
+ let files = e.target.files;
+ if (!files.length) {return;};
+ let reader = new FileReader();
+ reader.onload = (e) => {
+ let result=JSON.parse(e.target.result);
+ Hyperparams.loadJsonObj(result);
+ this.updateHyperparamUIValues();
+ // have to clear the value so change() will be triggered if the same file is uploaded again
+ $('#upload-el')[0].value = '';
+ };
+ reader.readAsText(files[0]);
+ });
}
setHyperparamDefaults() {
Hyperparams.setDefaults();
+ this.updateHyperparamUIValues();
+ }
+
+ updateHyperparamUIValues(){
$('#food-prod-prob').val(Hyperparams.foodProdProb);
$('#lifespan-multiplier').val(Hyperparams.lifespanMultiplier);
- $('#mover-rot').prop('checked', Hyperparams.moversCanRotate);
- $('#offspring-rot').prop('checked', Hyperparams.offspringRotate);
+ $('#rot-enabled').prop('checked', Hyperparams.rotationEnabled);
$('#insta-kill').prop('checked', Hyperparams.instaKill);
$('#evolved-mutation').prop('checked', !Hyperparams.useGlobalMutability);
$('#add-prob').val(Hyperparams.addProb);
@@ -268,6 +313,7 @@ class ControlPanel {
$('#movers-produce').prop('checked', Hyperparams.moversCanProduce);
$('#food-blocks').prop('checked', Hyperparams.foodBlocksReproduction);
$('#food-drop-rate').val(Hyperparams.foodDropProb);
+ $('#extra-mover-cost').val(Hyperparams.extraMoverFoodCost);
$('#look-range').val(Hyperparams.lookRange);
if (!Hyperparams.useGlobalMutability) {
@@ -311,7 +357,6 @@ class ControlPanel {
$('.edit-mode-btn').removeClass('selected');
$('.'+this.id).addClass('selected');
});
-
$('.reset-view').click( function(){
this.env_controller.resetView();
}.bind(this));
@@ -324,19 +369,24 @@ class ControlPanel {
$('#clear-env').click( () => {
env.reset(true, false);
this.stats_panel.reset();
- env.auto_reset = false;
- $('#auto-reset').prop('checked', false);;
- });
- $('#auto-reset').change(function() {
- env.auto_reset = this.checked;
});
+ $('#random-walls').click( function() {
+ this.env_controller.randomizeWalls();
+ }.bind(this));
$('#clear-walls').click( function() {
this.engine.env.clearWalls();
}.bind(this));
$('#clear-editor').click( function() {
this.engine.organism_editor.clear();
this.editor_controller.setEditorPanel();
- }.bind(this))
+ }.bind(this));
+ $('#generate-random').click( function() {
+ this.engine.organism_editor.createRandom();
+ this.editor_controller.refreshDetailsPanel();
+ }.bind(this));
+ $('.reset-random').click( function() {
+ this.engine.organism_editor.resetWithRandomOrgs(this.engine.env);
+ }.bind(this));
window.onbeforeunload = function (e) {
e = e || window.event;
@@ -348,11 +398,22 @@ class ControlPanel {
};
}
- defineChallenges() {
- $('.challenge-btn').click(function() {
- $('#challenge-title').text($(this).text());
- $('#challenge-description').text($(this).val());
- });
+ setPaused(paused) {
+
+ if (paused) {
+
+ $('.pause-button').find("i").removeClass("fa-pause");
+ $('.pause-button').find("i").addClass("fa-play");
+ if (this.engine.running)
+ this.engine.stop();
+ }
+ else if (!paused) {
+
+ $('.pause-button').find("i").addClass("fa-pause");
+ $('.pause-button').find("i").removeClass("fa-play");
+ if (!this.engine.running)
+ this.engine.start(this.fps);
+ }
}
setMode(mode) {
@@ -383,7 +444,7 @@ class ControlPanel {
}
updateHeadlessIcon(delta_time) {
- if (this.paused)
+ if (!this.engine.running)
return;
const min_opacity = 0.4;
var op = this.headless_opacity + (this.opacity_change_rate*delta_time/1000);
@@ -403,7 +464,7 @@ class ControlPanel {
$('#fps-actual').text("Actual FPS: " + Math.floor(this.engine.actual_fps));
$('#reset-count').text("Auto reset count: " + this.engine.env.reset_count);
this.stats_panel.updateDetails();
- if (Hyperparams.headless)
+ if (WorldConfig.headless)
this.updateHeadlessIcon(delta_time);
}
diff --git a/src/Controllers/EditorController.js b/src/Controllers/EditorController.js
index f0c101e..d5c2cb7 100644
--- a/src/Controllers/EditorController.js
+++ b/src/Controllers/EditorController.js
@@ -112,6 +112,7 @@ class EditorController extends CanvasController{
clearDetailsPanel() {
$('#organism-details').css('display', 'none');
$('#edit-organism-details').css('display', 'none');
+ $('#randomize-organism-details').css('display', 'none');
}
refreshDetailsPanel() {
@@ -213,6 +214,11 @@ class EditorController extends CanvasController{
var reaction = this.env.organism.brain.decisions[name];
$('#reaction-edit').val(reaction);
}
+
+ setRandomizePanel() {
+ this.clearDetailsPanel();
+ $('#randomize-organism-details').css('display', 'block');
+ }
}
module.exports = EditorController;
diff --git a/src/Controllers/EnvironmentController.js b/src/Controllers/EnvironmentController.js
index 828fe08..93f3ddb 100644
--- a/src/Controllers/EnvironmentController.js
+++ b/src/Controllers/EnvironmentController.js
@@ -4,7 +4,8 @@ const Modes = require("./ControlModes");
const CellStates = require("../Organism/Cell/CellStates");
const Neighbors = require("../Grid/Neighbors");
const FossilRecord = require("../Stats/FossilRecord");
-const Hyperparams = require("../Hyperparameters");
+const WorldConfig = require("../WorldConfig");
+const Perlin = require("../Utils/Perlin");
class EnvironmentController extends CanvasController{
constructor(env, canvas) {
@@ -51,8 +52,34 @@ class EnvironmentController extends CanvasController{
this.scale = 1;
}
+ /*
+ Iterate over grid from 0,0 to env.num_cols,env.num_rows and create random walls using perlin noise to create a more organic shape.
+ */
+ randomizeWalls(thickness=1) {
+ this.env.clearWalls();
+ const noise_threshold = -0.017;
+ let avg_noise = 0;
+ let resolution = 20;
+ Perlin.seed();
+
+ for (let r = 0; r < this.env.num_rows; r++) {
+ for (let c = 0; c < this.env.num_cols; c++) {
+ let xval = c/this.env.num_cols*(resolution/this.env.renderer.cell_size*(this.env.num_cols/this.env.num_rows));
+ let yval = r/this.env.num_rows*(resolution/this.env.renderer.cell_size*(this.env.num_rows/this.env.num_cols));
+ let noise = Perlin.get(xval, yval);
+ avg_noise += noise/(this.env.num_rows*this.env.num_cols);
+ if (noise > noise_threshold && noise < noise_threshold + thickness/resolution) {
+ let cell = this.env.grid_map.cellAt(c, r);
+ if (cell != null) {
+ if(cell.owner != null) cell.owner.die();
+ this.env.changeCell(c, r, CellStates.wall, null);
+ }
+ }
+ }
+ }
+ }
+
updateMouseLocation(offsetX, offsetY){
-
super.updateMouseLocation(offsetX, offsetY);
}
@@ -71,7 +98,7 @@ class EnvironmentController extends CanvasController{
}
performModeAction() {
- if (Hyperparams.headless)
+ if (WorldConfig.headless && this.mode != Modes.Drag)
return;
var mode = this.mode;
var right_click = this.right_click;
@@ -114,21 +141,7 @@ class EnvironmentController extends CanvasController{
case Modes.Clone:
if (this.org_to_clone != null){
- var new_org = new Organism(this.mouse_c, this.mouse_r, this.env, this.org_to_clone);
- if (this.add_new_species){
- FossilRecord.addSpeciesObj(new_org.species);
- new_org.species.start_tick = this.env.total_ticks;
- this.add_new_species = false;
- new_org.species.population = 0;
- }
- else if (this.org_to_clone.species.extinct){
- FossilRecord.resurrect(this.org_to_clone.species);
- }
-
- if (new_org.isClear(this.mouse_c, this.mouse_r)){
- this.env.addOrganism(new_org);
- new_org.species.addPop();
- }
+ this.dropOrganism(this.org_to_clone, this.mouse_c, this.mouse_r);
}
break;
case Modes.Drag:
@@ -152,6 +165,29 @@ class EnvironmentController extends CanvasController{
}
}
+ dropOrganism(organism, col, row) {
+
+ // close the organism and drop it in the world
+ var new_org = new Organism(col, row, this.env, organism);
+
+ if (new_org.isClear(col, row)) {
+ if (this.add_new_species){
+ FossilRecord.addSpeciesObj(new_org.species);
+ new_org.species.start_tick = this.env.total_ticks;
+ this.add_new_species = false;
+ new_org.species.population = 0;
+ }
+ else if (this.org_to_clone.species.extinct){
+ FossilRecord.resurrect(this.org_to_clone.species);
+ }
+
+ this.env.addOrganism(new_org);
+ new_org.species.addPop();
+ return true;
+ }
+ return false;
+ }
+
dropCellType(col, row, state, killBlocking=false) {
for (var loc of Neighbors.allSelf){
var c=col + loc[0];
diff --git a/src/Environments/OrganismEditor.js b/src/Environments/OrganismEditor.js
index b969774..6aadc0b 100644
--- a/src/Environments/OrganismEditor.js
+++ b/src/Environments/OrganismEditor.js
@@ -5,6 +5,7 @@ const Renderer = require('../Rendering/Renderer');
const CellStates = require('../Organism/Cell/CellStates');
const EditorController = require("../Controllers/EditorController");
const Species = require('../Stats/Species');
+const RandomOrganismGenerator = require('../Organism/RandomOrganismGenerator')
class OrganismEditor extends Environment{
constructor() {
@@ -87,6 +88,31 @@ class OrganismEditor extends Environment{
this.organism.updateGrid();
this.organism.species = new Species(this.organism.anatomy, null, 0);
}
+
+ createRandom() {
+ this.grid_map.fillGrid(CellStates.empty);
+
+ this.organism = RandomOrganismGenerator.generate(this);
+ this.organism.updateGrid();
+ this.organism.species = new Species(this.organism.anatomy, null, 0);
+ }
+
+ resetWithRandomOrgs(env) {
+ let reset_confirmed = env.reset(true, false);
+ if (!reset_confirmed) return;
+ let numOrganisms = parseInt($('#num-random-orgs').val());
+
+ let size = Math.ceil(8);
+
+ for (let i=0; i 0) {
+ if (WorldConfig.auto_pause)
+ $('.pause-button')[0].click();
+ else if(WorldConfig.auto_reset) {
+ this.reset_count++;
+ this.reset(false);
+ }
}
}
@@ -104,7 +109,8 @@ class WorldEnvironment extends Environment{
clearWalls() {
for(var wall of this.walls){
- if (this.grid_map.cellAt(wall.col, wall.row).state == CellStates.wall)
+ let wcell = this.grid_map.cellAt(wall.col, wall.row);
+ if (wcell && wcell.state == CellStates.wall)
this.changeCell(wall.col, wall.row, CellStates.empty, null);
}
}
@@ -132,17 +138,17 @@ class WorldEnvironment extends Environment{
reset(confirm_reset=true, reset_life=true) {
if (confirm_reset && !confirm('The current environment will be lost. Proceed?'))
- return;
+ return false;
this.organisms = [];
- this.grid_map.fillGrid(CellStates.empty);
+ this.grid_map.fillGrid(CellStates.empty, !WorldConfig.clear_walls_on_reset);
this.renderer.renderFullGrid(this.grid_map.grid);
this.total_mutability = 0;
this.total_ticks = 0;
FossilRecord.clear_record();
if (reset_life)
this.OriginOfLife();
-
+ return true;
}
resizeGridColRow(cell_size, cols, rows) {
@@ -154,9 +160,9 @@ class WorldEnvironment extends Environment{
resizeFillWindow(cell_size) {
this.renderer.cell_size = cell_size;
this.renderer.fillWindow('env');
- var cols = Math.ceil(this.renderer.width / cell_size);
- var rows = Math.ceil(this.renderer.height / cell_size);
- this.grid_map.resize(cols, rows, cell_size);
+ this.num_cols = Math.ceil(this.renderer.width / cell_size);
+ this.num_rows = Math.ceil(this.renderer.height / cell_size);
+ this.grid_map.resize(this.num_cols, this.num_rows, cell_size);
}
}
diff --git a/src/Grid/GridMap.js b/src/Grid/GridMap.js
index 24f167c..84db4ca 100644
--- a/src/Grid/GridMap.js
+++ b/src/Grid/GridMap.js
@@ -21,9 +21,10 @@ class GridMap {
}
}
- fillGrid(state) {
+ fillGrid(state, ignore_walls=false) {
for (var col of this.grid) {
for (var cell of col) {
+ if (ignore_walls && cell.state===CellStates.wall) continue;
cell.setType(state);
cell.owner = null;
cell.cell_owner = null;
diff --git a/src/Hyperparameters.js b/src/Hyperparameters.js
index 4199cd9..9579f11 100644
--- a/src/Hyperparameters.js
+++ b/src/Hyperparameters.js
@@ -2,8 +2,6 @@ const Neighbors = require("./Grid/Neighbors");
const Hyperparams = {
setDefaults: function() {
- this.headless = false;
-
this.lifespanMultiplier = 100;
this.foodProdProb = 5;
this.killableNeighbors = Neighbors.adjacent;
@@ -16,8 +14,7 @@ const Hyperparams = {
this.changeProb = 33;
this.removeProb = 33;
- this.moversCanRotate = true;
- this.offspringRotate = true;
+ this.rotationEnabled = true;
this.foodBlocksReproduction = true;
this.moversCanProduce = false;
@@ -27,7 +24,15 @@ const Hyperparams = {
this.lookRange = 20;
this.foodDropProb = 0;
+
+ this.extraMoverFoodCost = 0;
},
+
+ loadJsonObj(obj) {
+ for (let key in obj) {
+ this[key] = obj[key];
+ }
+ }
}
Hyperparams.setDefaults();
diff --git a/src/Organism/Anatomy.js b/src/Organism/Anatomy.js
index 8175024..b1c3cb6 100644
--- a/src/Organism/Anatomy.js
+++ b/src/Organism/Anatomy.js
@@ -91,6 +91,22 @@ class Anatomy {
getRandomCell() {
return this.cells[Math.floor(Math.random() * this.cells.length)];
}
+
+ getNeighborsOfCell(col, row) {
+
+ var neighbors = [];
+
+ for (var x = -1; x <= 1; x++) {
+ for (var y = -1; y <= 1; y++) {
+
+ var neighbor = this.getLocalCell(col + x, row + y);
+ if (neighbor)
+ neighbors.push(neighbor)
+ }
+ }
+
+ return neighbors;
+ }
}
module.exports = Anatomy;
\ No newline at end of file
diff --git a/src/Organism/Cell/CellStates.js b/src/Organism/Cell/CellStates.js
index 4a01aa7..9bf54f8 100644
--- a/src/Organism/Cell/CellStates.js
+++ b/src/Organism/Cell/CellStates.js
@@ -95,6 +95,7 @@ const CellStates = {
return this.living[Math.floor(Math.random() * this.living.length)];
}
}
+
CellStates.defineLists();
module.exports = CellStates;
diff --git a/src/Organism/Cell/GridCell.js b/src/Organism/Cell/GridCell.js
index 10d637b..fd3bdff 100644
--- a/src/Organism/Cell/GridCell.js
+++ b/src/Organism/Cell/GridCell.js
@@ -5,7 +5,7 @@ const Hyperparams = require("../../Hyperparameters");
class Cell{
constructor(state, col, row, x, y){
this.owner = null; // owner organism
- this.cell_owner = null; // owner cell of ^that organism
+ this.cell_owner = null; // specific body cell of the owner organism that occupies this grid cell
this.setType(state);
this.col = col;
this.row = row;
diff --git a/src/Organism/Organism.js b/src/Organism/Organism.js
index 672c302..2d00ee6 100644
--- a/src/Organism/Organism.js
+++ b/src/Organism/Organism.js
@@ -17,7 +17,7 @@ class Organism {
this.anatomy = new Anatomy(this)
this.direction = Directions.down; // direction of movement
this.rotation = Directions.up; // direction of rotation
- this.can_rotate = Hyperparams.moversCanRotate;
+ this.can_rotate = Hyperparams.rotationEnabled;
this.move_count = 0;
this.move_range = 4;
this.ignore_brain_for = 0;
@@ -47,11 +47,10 @@ class Organism {
// amount of food required before it can reproduce
foodNeeded() {
- return this.anatomy.cells.length;
+ return this.anatomy.is_mover ? this.anatomy.cells.length + Hyperparams.extraMoverFoodCost : this.anatomy.cells.length;
}
lifespan() {
- // console.log(Hyperparams.lifespanMultiplier)
return this.anatomy.cells.length * Hyperparams.lifespanMultiplier;
}
@@ -63,7 +62,7 @@ class Organism {
//produce mutated child
//check nearby locations (is there room and a direct path)
var org = new Organism(0, 0, this.env, this);
- if(Hyperparams.offspringRotate){
+ if(Hyperparams.rotationEnabled){
org.rotation = Directions.getRandomDirection();
}
var prob = this.mutability;
@@ -118,7 +117,7 @@ class Organism {
org.species.addPop();
}
}
- this.food_collected -= this.foodNeeded();
+ Math.max(this.food_collected -= this.foodNeeded(), 0);
}
@@ -237,14 +236,13 @@ class Organism {
return cell != null && (cell.state == CellStates.empty || cell.owner == this || cell.owner == parent || cell.state == CellStates.food);
}
- isClear(col, row, rotation=this.rotation, ignore_armor=false) {
+ isClear(col, row, rotation=this.rotation) {
for(var loccell of this.anatomy.cells) {
var cell = this.getRealCell(loccell, col, row, rotation);
if (cell==null) {
return false;
}
- // console.log(cell.owner == this)
- if (cell.owner==this || cell.state==CellStates.empty || (!Hyperparams.foodBlocksReproduction && cell.state==CellStates.food) || (ignore_armor && loccell.state==CellStates.armor && cell.state==CellStates.food)){
+ if (cell.owner==this || cell.state==CellStates.empty || (!Hyperparams.foodBlocksReproduction && cell.state==CellStates.food)){
continue;
}
return false;
diff --git a/src/Organism/Perception/Brain.js b/src/Organism/Perception/Brain.js
index e52d8a3..20c6258 100644
--- a/src/Organism/Perception/Brain.js
+++ b/src/Organism/Perception/Brain.js
@@ -32,8 +32,12 @@ class Brain {
this.decisions[CellStates.eye.name] = Decision.neutral;
}
- randomizeDecisions() {
+ randomizeDecisions(randomize_all=false) {
// randomize the non obvious decisions
+ if (randomize_all) {
+ this.decisions[CellStates.food.name] = Decision.getRandom();
+ this.decisions[CellStates.killer.name] = Decision.getRandom();
+ }
this.decisions[CellStates.mouth.name] = Decision.getRandom();
this.decisions[CellStates.producer.name] = Decision.getRandom();
this.decisions[CellStates.mover.name] = Decision.getRandom();
@@ -79,4 +83,6 @@ class Brain {
}
}
+Brain.Decision = Decision;
+
module.exports = Brain;
\ No newline at end of file
diff --git a/src/Organism/RandomOrganismGenerator.js b/src/Organism/RandomOrganismGenerator.js
new file mode 100644
index 0000000..ff3735d
--- /dev/null
+++ b/src/Organism/RandomOrganismGenerator.js
@@ -0,0 +1,68 @@
+const CellStates = require("./Cell/CellStates");
+const Organism = require("./Organism");
+const Brain = require("./Perception/Brain")
+
+class RandomOrganismGenerator {
+
+ static generate(env) {
+
+ var center = env.grid_map.getCenter();
+ var organism = new Organism(center[0], center[1], env, null);
+ organism.anatomy.addDefaultCell(CellStates.mouth, 0, 0);
+
+ var outermostLayer = RandomOrganismGenerator.organismLayers;
+ var x, y;
+
+ // iterate from center to edge of organism
+ // layer 0 is the central cell of the organism
+ for (var layer = 1; layer <= outermostLayer; layer++) {
+
+ var someCellSpawned = false;
+ var spawnChance = RandomOrganismGenerator.cellSpawnChance * 1 - ((layer - 1) / outermostLayer);
+
+ // top
+ y = -layer;
+ for (x = -layer; x <= layer; x++)
+ someCellSpawned = RandomOrganismGenerator.trySpawnCell(organism, x, y, spawnChance);
+
+ // bottom
+ y = layer;
+ for (x = -layer; x <= layer; x++)
+ someCellSpawned = RandomOrganismGenerator.trySpawnCell(organism, x, y, spawnChance);
+
+ // left
+ x = -layer;
+ for (y = -layer + 1; y <= layer - 1; y++)
+ someCellSpawned = RandomOrganismGenerator.trySpawnCell(organism, x, y, spawnChance);
+
+ // right
+ x = layer;
+ for (y = -layer + 1; y < layer - 1; y++)
+ someCellSpawned = RandomOrganismGenerator.trySpawnCell(organism, x, y, spawnChance);
+
+ if (!someCellSpawned)
+ break;
+ }
+
+ // randomize the organism's brain
+ organism.brain.randomizeDecisions(true);
+
+ return organism;
+ }
+
+ static trySpawnCell(organism, x, y, spawnChance) {
+
+ var neighbors = organism.anatomy.getNeighborsOfCell(x, y);
+ if (neighbors.length && Math.random() < spawnChance) {
+ organism.anatomy.addRandomizedCell(CellStates.getRandomLivingType(), x, y);
+ return true;
+ }
+ return false;
+ }
+
+}
+
+RandomOrganismGenerator.organismLayers = 4;
+RandomOrganismGenerator.cellSpawnChance = 0.75;
+
+module.exports = RandomOrganismGenerator;
\ No newline at end of file
diff --git a/src/Stats/Charts/ChartController.js b/src/Stats/Charts/ChartController.js
index 999fdf4..16b3ed8 100644
--- a/src/Stats/Charts/ChartController.js
+++ b/src/Stats/Charts/ChartController.js
@@ -45,28 +45,33 @@ class ChartController {
}
updateData() {
- var r_len = FossilRecord.tick_record.length;
- var newest_t = -1;
- var oldest_t = 0;
- if (this.data[0].dataPoints.length>0) {
- newest_t = this.data[0].dataPoints[this.data[0].dataPoints.length-1].x;
- newest_t = this.data[0].dataPoints[0].x;
+ let record_size = FossilRecord.tick_record.length;
+ let data_points = this.data[0].dataPoints;
+ let newest_t = -1;
+ if (data_points.length>0) {
+ newest_t = this.data[0].dataPoints[data_points.length-1].x;
}
- if (newest_t < FossilRecord.tick_record[r_len-1]) {
- this.addNewest();
+ let to_add = 0;
+ let cur_t = FossilRecord.tick_record[record_size-1];
+ // first count up the number of new datapoints the chart is missing
+ while (cur_t !== newest_t) {
+ to_add++;
+ cur_t = FossilRecord.tick_record[record_size-to_add-1]
}
- if (oldest_t < FossilRecord.tick_record[0]) {
+ // then add them in order
+ this.addNewest(to_add)
+
+ // remove oldest datapoints until the chart is the same size as the saved records
+ while (data_points.length > FossilRecord.tick_record.length) {
this.removeOldest();
}
}
- addNewest() {
- var i = FossilRecord.tick_record.length-1;
- this.addDataPoint(i);
- }
-
- addDataPoint(i) {
- alert("Must override addDataPoint")
+ addNewest(to_add) {
+ for (let i=to_add; i>0; i--) {
+ let j = FossilRecord.tick_record.length-i;
+ this.addDataPoint(j);
+ }
}
removeOldest() {
@@ -75,6 +80,10 @@ class ChartController {
}
}
+ addDataPoint(i) {
+ alert("Must override addDataPoint")
+ }
+
clear() {
this.data.length = 0;
this.chart.render();
diff --git a/src/Stats/FossilRecord.js b/src/Stats/FossilRecord.js
index c33b822..3189f7a 100644
--- a/src/Stats/FossilRecord.js
+++ b/src/Stats/FossilRecord.js
@@ -82,8 +82,7 @@ const FossilRecord = {
this.species_counts.push(this.extant_species.length);
this.av_mut_rates.push(this.env.averageMutability());
this.calcCellCountAverages();
-
- if (this.tick_record.length > this.record_size_limit) {
+ while (this.tick_record.length > this.record_size_limit) {
this.tick_record.shift();
this.pop_counts.shift();
this.species_counts.shift();
diff --git a/src/Utils/Perlin.js b/src/Utils/Perlin.js
new file mode 100644
index 0000000..ab9b5ca
--- /dev/null
+++ b/src/Utils/Perlin.js
@@ -0,0 +1,46 @@
+let perlin = {
+ rand_vect: function(){
+ let theta = Math.random() * 2 * Math.PI;
+ return {x: Math.cos(theta), y: Math.sin(theta)};
+ },
+ dot_prod_grid: function(x, y, vx, vy){
+ let g_vect;
+ let d_vect = {x: x - vx, y: y - vy};
+ if (this.gradients[[vx,vy]]){
+ g_vect = this.gradients[[vx,vy]];
+ } else {
+ g_vect = this.rand_vect();
+ this.gradients[[vx, vy]] = g_vect;
+ }
+ return d_vect.x * g_vect.x + d_vect.y * g_vect.y;
+ },
+ smootherstep: function(x){
+ return 6*x**5 - 15*x**4 + 10*x**3;
+ },
+ interp: function(x, a, b){
+ return a + this.smootherstep(x) * (b-a);
+ },
+ seed: function(){
+ this.gradients = {};
+ this.memory = {};
+ },
+ get: function(x, y) {
+ if (this.memory.hasOwnProperty([x,y]))
+ return this.memory[[x,y]];
+ let xf = Math.floor(x);
+ let yf = Math.floor(y);
+ //interpolate
+ let tl = this.dot_prod_grid(x, y, xf, yf);
+ let tr = this.dot_prod_grid(x, y, xf+1, yf);
+ let bl = this.dot_prod_grid(x, y, xf, yf+1);
+ let br = this.dot_prod_grid(x, y, xf+1, yf+1);
+ let xt = this.interp(x-xf, tl, tr);
+ let xb = this.interp(x-xf, bl, br);
+ let v = this.interp(y-yf, xt, xb);
+ this.memory[[x,y]] = v;
+ return v;
+ }
+}
+perlin.seed();
+
+module.exports = perlin;
\ No newline at end of file
diff --git a/src/WorldConfig.js b/src/WorldConfig.js
new file mode 100644
index 0000000..2c8f432
--- /dev/null
+++ b/src/WorldConfig.js
@@ -0,0 +1,8 @@
+const WorldConfig = {
+ headless: false,
+ clear_walls_on_reset: false,
+ auto_reset: true,
+ auto_pause: false,
+}
+
+module.exports = WorldConfig;
\ No newline at end of file