consolidated rotation control

This commit is contained in:
MaxRobinsonTheGreat
2021-12-18 13:37:15 -06:00
parent f6db669adb
commit 653a6c3f31
4 changed files with 9 additions and 17 deletions

View File

@@ -217,11 +217,8 @@ class ControlPanel {
Hyperparams.lifespanMultiplier = $('#lifespan-multiplier').val();
}.bind(this));
$('#mover-rot').change(function() {
Hyperparams.moversCanRotate = this.checked;
});
$('#offspring-rot').change(function() {
Hyperparams.offspringRotate = this.checked;
$('#rot-enabled').change(function() {
Hyperparams.rotationEnabled = this.checked;
});
$('#insta-kill').change(function() {
Hyperparams.instaKill = this.checked;
@@ -278,8 +275,7 @@ class ControlPanel {
Hyperparams.setDefaults();
$('#food-prod-prob').val(Hyperparams.foodProdProb);
$('#lifespan-multiplier').val(Hyperparams.lifespanMultiplier);
$('#mover-rot').prop('checked', Hyperparams.moversCanRotate);
$('#offspring-rot').prop('checked', Hyperparams.offspringRotate);
$('#rot-enabled').prop('checked', Hyperparams.rotationEnabled);
$('#insta-kill').prop('checked', Hyperparams.instaKill);
$('#evolved-mutation').prop('checked', !Hyperparams.useGlobalMutability);
$('#add-prob').val(Hyperparams.addProb);

View File

@@ -16,8 +16,7 @@ const Hyperparams = {
this.changeProb = 33;
this.removeProb = 33;
this.moversCanRotate = true;
this.offspringRotate = true;
this.rotationEnabled = true;
this.foodBlocksReproduction = true;
this.moversCanProduce = false;

View File

@@ -17,7 +17,7 @@ class Organism {
this.anatomy = new Anatomy(this)
this.direction = Directions.down; // direction of movement
this.rotation = Directions.up; // direction of rotation
this.can_rotate = Hyperparams.moversCanRotate;
this.can_rotate = Hyperparams.rotationEnabled;
this.move_count = 0;
this.move_range = 4;
this.ignore_brain_for = 0;
@@ -63,7 +63,7 @@ class Organism {
//produce mutated child
//check nearby locations (is there room and a direct path)
var org = new Organism(0, 0, this.env, this);
if(Hyperparams.offspringRotate){
if(Hyperparams.rotationEnabled){
org.rotation = Directions.getRandomDirection();
}
var prob = this.mutability;